Skip to main content
Use this checklist when evaluating a generated asset or scene.

Asset Generation

  • Does the generated asset match the prompt or reference image?
  • Are major components represented separately rather than baked into a single mesh?
  • Are dimensions editable after generation?
  • Are materials assigned sensibly?
  • Are soft or curved details represented with modifiers where appropriate?

Articulation

  • Are doors, drawers, lids, and knobs grouped correctly?
  • Are joint axes correct?
  • Are limits reasonable?
  • Does the browser preview match the expected physical motion?
  • Does the exported simulator preserve the motion?

Physics

  • Are rigid bodies present where expected?
  • Are collision shapes usable?
  • Are masses and inertias populated?
  • Do objects remain stable under simulation?
  • Are complex shapes decomposed into practical collision geometry?

Export

  • Does the USD file open in Isaac Sim?
  • Does the MJCF file compile in MuJoCo?
  • Does the SDF world load in Gazebo?
  • Are textures and meshes included?
  • Are joints preserved?
  • Are collision, mass, and material settings preserved?
  • Does the same scene behave consistently across simulator backends?
  • Do embedded robots (if any) appear at the correct base position?

Workflow

  • How long does it take to create a usable scene compared with manual authoring?
  • Can non-3D-modelers use the workflow?
  • Are generated assets easy to correct?
  • Is the output structured enough for the rest of your robotics pipeline?